Battle Maps
Grid-ready battle maps for tactical combat — taverns, forests, ruins, and 20+ more. Generate one in under a minute when the party takes the off-script door.
The fastest D&D map maker for battles, dungeons, cities, and world maps. AI-generated, 5e-compatible, table-ready in seconds. Try free for a week.

Hand-drawn maps look great but take hours, and most DMs run out of time before they run out of ideas. This AI map generator gives you battle-ready visuals in seconds — grid-friendly, VTT-compatible, and tuned to whatever terrain your campaign actually needs. No art skills required — WorldSmith generates complete maps in under a minute, not hours of manual drawing. Every battle map uses 5e-compatible 5-foot square grids, ready for Roll20, Foundry, or print.


Pick the map type (battle, dungeon, city, world, wilderness), size, and theme from the built-in dropdowns.
From a single-encounter battle map to a continent-scale world map — built fast, sized for the table, and ready to drop into your VTT.
Grid-ready battle maps for tactical combat — taverns, forests, ruins, and 20+ more. Generate one in under a minute when the party takes the off-script door.
Dungeon maps with traps, secrets, and room-by-room layouts — generated in seconds. Multi-room dungeons with logical pathing, secret areas, and dead-end traps.
City maps with districts, landmarks, and street layouts — from villages to capitals. Useful for urban heists, political plots, and downtime exploration.
Fantasy world maps with continents, biomes, and borders — AI-generated in under a minute. Perfect for new campaigns or canonizing emerging lore.
Outdoor terrain with forests, rivers, ruins, and hex-friendly travel routes. Built for overland encounters and wilderness exploration.
Tactical scenarios with cover, choke points, and environmental hazards. Generate the map and the encounter in one prep flow.
Inn floor plans, shop interiors, manor estates, and ship decks. The small-scene maps you keep needing mid-session.
Volcanic, frozen, underwater, planar, or homebrew terrain types. Generate exotic maps that match your world without leaving the table.
Real pre-session situations, mapped to fast AI map outputs you can drop straight into combat or exploration.
Session Scenario
Your players just kicked down the door you didn't expect them to find. Generate a battle map for the room behind it in under 90 seconds.
Generate for this situationSession Scenario
Need a multi-room dungeon with traps, secret passages, and a boss chamber? Get the full layout before session prep ends.
Generate for this situationSession Scenario
The party heads to a town you only sketched. Generate a district-organized city map so they can wander it like a real place.
Generate for this situationSession Scenario
Starting a new campaign or canonizing emerging lore? Generate a continent-scale world map with coastlines, biomes, and named regions.
Generate for this situationSession Scenario
You decided mid-session the next encounter happens in a ruined chapel. Get a tactical map with cover and choke points in seconds.
Generate for this situationSession Scenario
Prepping a one-shot or convention game and need 3-4 maps fast? Batch-generate the locations your adventure visits in one prep session.
Generate for this situationReal DMs use WorldSmith to prep faster, improvise smarter, and run sessions their players actually remember.
“Absolutely fantastic — it creates a fully usable stat sheet for NPCs, vendors, allies, and enemies. 10/10, I’ve recommended it to people many times.”
Justin Parra
via Google · February 2025
“I love it for inspiration and formatting. It gives various outcomes for scenarios and generates NPCs real quick. It gives me a lot of what I need to be creative.”
Nathaniel Dash
via Google · May 2025
“I use it regularly for my D&D prep. NPCs and shops are fantastic and really help when you need something complex on the fly.”
Seth Pierce
via Google · March 2025
“This is such a game changer for me as a DM! When I struggle with writer’s block, it helps me generate ideas, NPCs, quests, items, monsters, maps, and anything else I need to make my prep work as a DM smoother.”
HammerDown
via Google · February 2025
“As a new DM, WorldSmith has been a game changer. It’s much easier to come up with needed elements on the fly and to keep things fluid and organized.”
DrFistyHands
via Google · March 2025
“I’ve really enjoyed using WorldSmith to develop content for my D&D campaign. I’m a first-time DM, and it’s given me the confidence to roll with the punches. Easy to use, great content.”
Allyson Strickland
via Google · May 2025
Battle maps, dungeon maps, city maps, world maps, wilderness maps, encounter maps, interior maps (tavern, ship, manor), and custom terrain types like volcanic, frozen, or underwater regions. Every output is grid-friendly and scaled for table or VTT use.
Pick your map type, set terrain and features, click generate. WorldSmith creates complete maps in seconds — no art skills or software install required. Edit inline and export when ready.
Yes. Battle maps are grid-aligned so squares map directly to 5-foot combat distances. You can drop them straight into Foundry, Roll20, Owlbear Rodeo, or print them at table scale.
Under a minute for most map types. Generation itself takes ~15-30 seconds. Customizing the prompt and reviewing the output usually takes another 30-60 seconds before you have something table-ready.
Yes. All maps export as standard image files compatible with every major VTT. Grid-aligned battle maps scale cleanly without distortion. WorldSmith exports at standard VTT resolutions (70px per square grid).
No. WorldSmith is browser-based — no software install, no manual drawing. Generate maps instantly, edit inline, and export when ready.
Yes. Export to PDF or image, print at any size. Battle maps use 5e-compatible grids that scale cleanly for tabletop play.
Pick battle map type, set terrain and features (cover, elevation, choke points), generate in under a minute. WorldSmith builds tactical elements into every battle map output.
A grid-based map for tactical combat — shows terrain, obstacles, and positioning. WorldSmith battle maps use 5-foot squares compatible with D&D 5e rules.
Select dungeon map type, choose room layout and features (traps, secrets, boss chambers), generate with complete pathing in seconds.
Clear room flow, varied encounter spaces, secrets that reward exploration, and logical pathing. WorldSmith builds these elements into every dungeon map output.
Pick city map type, set districts and landmarks (markets, walls, waterfront), generate in seconds. WorldSmith creates district-organized city maps for urban campaigns.
Yes. 30+ city archetypes including port towns, capitals, frontier settlements, and more. Each template includes district organization and landmark placement.
Yes. WorldSmith creates continent-scale maps with biomes, borders, coastlines, and landmarks. Specify continent shape, climate balance, or starting lore in the prompt.
Yes. AI generates continents, coastlines, mountain ranges, and terrain in seconds. Every world map is unique and remix-ready.
Yes. Click generate for a new world layout every time. Adjust the prompt to guide continent shape, biome distribution, or named regions.
WorldSmith. Pick a type (battle, dungeon, city, world), click generate, done in under a minute. No drawing, no software install, no art skills required.
Undead crypts, elemental temples, bandit hideouts, fey groves, volcanic lairs, flooded catacombs, and 20+ more. Specify theme in the prompt for custom terrain.
Five-foot squares. WorldSmith maps are 5e-compatible by default — every grid square represents one 5-foot space for movement and combat.
No. WorldSmith generates maps instantly — no art skills, no manual drawing. Edit inline and export when ready.
WorldSmith offers a free 7-day trial with full access to every generator, including maps. After the trial, plans start at $5/month with unlimited map generation.
Maps need adventures. Generate the NPCs, monsters, and encounters that bring each location to life.
Build your first map in seconds. Drop it into your VTT and play.